Baldur's Gate: Descent into the Sewers

Baldur's Gate: Descent into the Sewers was the fourth campaign set in the Velmaverse continuity. It followed the start of the 5th edition adventure of Baldur's Gate: Descent into Avernus and takes place in the city of Badlur's Gate on the Sword Coast. However the campaign was later cancelled for reasons described in the comment section by RoxyVelma and not much of the campaign and its characters are remembered too well (aside from Bulk). Due to this forgetfulness there is no separation of sessions in the story below, but nonetheless its general plot is still fairly remembered by the players.

The Dungeon Master for the game was RoxyVelma.

List of Players and their Characters

 * Rusty: Werkon (Human Paladin)
 * Elyag: Tyreal (Aasimar Bard)
 * Shmexi: Gnome Warlock (name forgotten)
 * Kelloggs: Bulk Bogan

The Story
''As stated above, the following story is a rough retelling of the plot of the short campaign. Unlike our other campaigns presented on this wiki, each chapter is not split up into sessions, but instead just into simple paragraphs where it is deemed appropriate.''

The campaign would begin in the city of Baldur's Gate. The city had of late become crowded by refugees fleeing the nearby city and regional capitol of 'Elturel', which had suddenly disappeared off the face of the map, with no one knowing what at all had happened. It would be the main talk of the entire city and street upon street was jam packed with survivors all finding rest and places to stay and survive. The party in this campaign were all enlisted by the 'Flaming Fist', whose manpower had been taken up with having to deal with the large refugee crisis in the city and having to close the actual gates of the city of Baldur's Gate. Their assignment was to try and deal with another matter. Some strange cultists were going about the city doing random, senseless crimes. As the newest, likely unwilling members of the Flaming Fist, the party were directed to find out what was going on with these cultists and to put a stop to them. The group consisted of Werkon the human paladin, Tyreal the aasimar bard (whom whilst was a man seemed to bear a striking resemblance to the actress Keira Knightly), a small gnome warlock, although his name has sadly been forgotten to the ages and finally the big man himself, Bulk Bogan, a large, boastful goliath barbarian whom claimed to be an ex pit fighter of sorts. It was however in this tavern that they had an encounter with a group of pirates hoping to start a fight, and one they certainly got. The fight was a tough one but eventually the party were successful in defeating them. They stayed a night at the inn out of thanks by the owner for dealing with the pirate menace. The inn keeper also told Bulk about a noise he kept hearing in the tavern, almost like a song, something elvish and singing about the city that had disappeared. Though Bulk didn't seem to care too much and was more interested in getting completely wasted instead. In the morning they went to a McRonald's for breakfast and had a lovely meal there which they remembered fondly. After that the group went on their merry way to deal with the cultists.

For reasons that have become forgotten, the party somehow tracked these cultists and ended up in a public bath house owned by one of the wealthy families of Baldur's Gate, the Vanthampurs. For a while they tried to mingle with the residents of the bath, trying to get any information out of them about their targets, however each one of the party were unsuccessful in their attempts and just made each interaction they made with an NPC awkward, whilst Bulk had gone for a massage and almost completely forgot about his mission. Eventually the group had to resort to drastic measures, and ended up tying up some of the staff of the business or knocking them out completely and almost accidentally killing them whilst they were trying to hide the bodies by throwing them over the baths without the other patrons knowing. It took them a while but in the end it was revealed that a secret passage way was in a room that the entire party had believed for ages to have nothing secret in it at all. One by one they trickled down into what appeared to be a dungeon/sewage or basement area of the bath house.

Whilst the underground area was practically completely dark, most of the party, bar Werkon, were blessed with dark vision due to their races. They would guide Werkon through narrow hallways which at times would be rooms almost waste high in water, thus the gnome would ask if he'd be carried by the giant goliath Bulk as they ventured further in. At times they'd hear odd noises in the dark but for the most part were lucky in not finding any foes. That was until they entered what appeared to be a temple like area. Where there they were greeted by a band of magic using cultists. The fight would last fairly long, with Werkon doing some fairly questionable (dumb) things during it, such as dropping ball bearings into water (which wouldn't have much of an effect) and for some reason giving his shield to the enemy at one point during the fighting (the OG's like to remind Rusty of that moment now and then). Eventually they were successful and although much of the rest of the dungeon crawl is now forgotten, the party were able to find Tiamat's treasures, which the party had discovered that the cultists had been using them to worship a trio of dead gods (Bane Lord of Darkness, Bhaal Lord of Murder, and Myrkul Lord of Bones). They returned out of the dungeon and back outside of the bath house where there they were greeted by a gang of the cultists. They threatened the group saying that they'd let them go but only if they give them back the treasures of Tiamat. The party were badly wounded from the dungeon, having had to camp and rest at one point inside, they were in no mood for another fight. However Bulk did share this feeling and heavily believed he could take them down even by himself, shouting ''"LEMME TELL YOU SOMETHING BROTHER!" and engaging his enemy''. Thus Bulk would go down fighting them whilst the others would sit back and watch. After the cultists had won, the gnome was able to revive his companion as they had not slain him. The party then either went to tell the authorities about what they had found or went straight to the tavern again to get some long rest and heal up.

As they were sleeping in their rooms at the inn around 2AM, Tyreal kept hearing small pounds at his window, he opened his window and saw he a boy throwing rocks up at it. As soon as the aasimar opened it the child ran away and thus he went back to sleep. The boy would quickly return though and would continue to throw pebbles at the window. However although this completely defies all the laws of physics, somehow one of the pebbles he threw would end up into the piping of the building and would go up and down in it until it'd pop out and hit Bulk on the head whilst he was sleeping. This would enrage Bulk and would slam open his window hoping to find the "little shit" that had thrown it. Locking eyes on him, the goliath barbarian would jump down from his room and chase him through the streets practically half naked (thankfully it was pretty late otherwise the citizens of the city would've called nonce patrol on our Bulk). The kid on the other hand was just way too fast for Bulk to catch up with and so just as Bulk was losing his breath he suddenly transformed into the Amazing Bulk, a much larger, intimidating and even dumber version of himself. Now the authorities had caught wind of this, with the boy now climbing up a large tower inside of Baldur's Gate which Bulk wasn't too far behind (similar to King Kong scaling the Empire State Building). Suddenly a thunderstorm emerged and lighting stuck Bulk off of the tower. But whilst he was falling he saw the kid had also been struck, but instead of looking injured he had been infused by the lightning, with electricity coursing through his fingers, then he rushed off in a split second off of the tower and became the Velmaverse equivalent of the DC hero, the Flash. Bulk had fallen from the tower but had transformed back into his normal self and slowly limped back to the tavern without being caught by the guard. There he finally (hopefully) got his rest and thus the campaign seemed to come to an end.